FStormRender for 3ds Max - Test — v1.3.4a
Features / Changes:
- Portals + environment direct lighting optimization
- Fstorm bitmap texture transform input (from another texture)
- FStorm random color input slot
- Right click pixel info
- Render slave requires full license at the moment
- There will be a special network license in the future
- This build may change scene environment lighting significantly
- Don't use for current projects
