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Versions:

Version:1.3.4aDate:6 Sep 2019State:StableMore detailsDownload
Changes:
  • Portals + environment direct lighting optimization
  • Fstorm bitmap texture transform input (from another texture)
  • FStorm random color input slot
  • Right click pixel info
  • Render slave requires full license at the moment
  • There will be a special network license in the future
  • This build may change scene environment lighting significantly
  • Don't use for current projects
Version:1.3.3iDate:16 Aug 2019State:StableMore detailsDownload
Changes:
  • Geometry memory optimization (30%-50% less memory use)
  • Focus picker ignores invisible (zero opacity) objects
  • Bitmap random tiling
  • Corona color correction texture conversion
  • Triplanar independed axis rotation
Version:1.3.2aDate:13 Apr 2019State:StableMore detailsDownload
Changes:
  • Objects render mask option
  • More RT background options
  • Dirt texture exclude and same object options
  • Reduced gi clamp effect for highlights
Version:1.3.1Date:28 Mar 2019State:StableMore detailsDownload
Changes:
  • 3ds max 2020 support
  • Speed up network rendering
  • 3ds max object id support for textures and render elements
  • FStorm noise texture improvements
Version:1.3.0dDate:15 Mar 2019State:StableMore detailsDownload
Changes:
  • FStorm network rendering
    Version:1.2.11cDate:28 Jan 2019State:StableMore detailsDownload
    Changes:
    • FStorm atmosphere, Extra matte shadow option, Improved bump mapping, Sun light exclude list, Sun light tints for sun and sky colors, Corona renderer triplanar converting, Corona renderer uvw randomizer converting, License state notification in RT window in case of errors
      Version:1.2.10aDate:20 Dec 2018State:StableMore detailsDownload
      Changes:
      • Diffuse velvet parameter, Bitmap triplanar mapping, Optimized circular and chips noise textures, "pbr" glossy scale for compatibility, Increased minimum glossy effect
        Version:1.2.9dDate:4 Dec 2018State:StableMore detailsDownload
        Changes:
        • GPU loading optimization, rendering speedup 5-20%, Material transit option working as exclude for grey material mode, Forest pack override material support, Particles motion blur, Scene converter option for selection only
          Version:1.2.8aDate:21 Nov 2018State:StableMore detailsDownload
          Changes:
          • FStorm frame buffer build-in tone mapping, Sss/fog rendering rework with speed up, Copying FStorm frame buffer to clipboard, Render time limit, Increase FStormMultiTexture limit from 16 to 32, Vrayfastsss2 conversion
            Version:1.2.7bDate:29 Sep 2018State:StableMore detailsDownload
            Changes:
            • Light include/exclude list affects gi / reflections / refractions; z-depth pass invert option; hidden FStorm Sun keeps shining
              Version:1.2.6cDate:9 Sep 2018State:StableMore detailsDownload
              Changes:
              • RT optical zoom; Crop and blowup region render support; Bitmap, Falloff, Mix and Noise textures output support
                Version:1.2.5fDate:23 Jul 2018State:StableMore detailsDownload
                Changes:
                • Multi matte render element, uvw render element, material transit option for render elements (visibility in glasses, mirrors and so on), DOF f-number support, GeoPattern real world mapping option, allowing several render elements with the same type but different settings, using 3ds max settings for active render viewport in RT, stop animation rendering in case of gpu errors, material id channel render element, texture render element
                  Version:1.2.4hDate:28 Jun 2018State:StableMore detailsDownload
                  Changes:
                  • FStorm GeoPattern, light source include/exclude, 3ds max 2019 support
                    Version:1.1.10aDate:24 Apr 2017State:StableMore detailsDownload
                    Changes:
                    • new temperature colors, multiple bitmaps loading to multi texture, speed up geometry compilation in case of many objects, horizon line for fstorm camera, secure license server connection
                      Version:1.1.9bDate:15 Apr 2017State:StableMore detailsDownload
                      Changes:
                      • 3dsmax 2018 support, override (ray switch) material, auto GI clamp value (doesn't depend on exposure), high light saturation (for bright areas), simple (not ramp) gradient conversion, preventing production render if RT is running
                        Version:1.1.8aDate:6 Apr 2017State:StableMore detailsDownload
                        Changes:
                        • option enabling/disabling color correction or output texture, saving many render elements to files at once, support of multiscatter/forestpack surface colors for scattering objects, auto calculation for adaptivity min samples, glare as render element
                          Version:1.1.7Date:29 Mar 2017State:StableMore detailsDownload
                          Changes:
                          • Ornatrix support
                            Version:1.1.6bDate:16 Mar 2017State:StableMore detailsDownload
                            Changes:
                                Version:1.1.6Date:9 Mar 2017State:StableMore detailsDownload
                                Changes:
                                • improved DOF, blades number, blades rotation
                                  Version:1.1.5eDate:24 Feb 2017State:StableMore detailsDownload
                                  Changes:
                                  • More render elements: direct lighting, indirect reflections, indirect diffuse, indirect refractions, indirect translucence, sss, emission
                                  • Sharper image sampling
                                  • Less UI lags
                                  • Reduced noise of shadow catcher
                                  Version:1.1.4bDate:11 Feb 2017State:StableMore detailsDownload
                                  Changes:
                                  • environment override, falloff custom direction, image sampling random seed, updated conversion of standard bitmap texture, updated conversion of Corona bitmap texture, Corona mix texture conversion, VRay fog color conversion, normal map conversion (standard, VRay and Corona), VRay complex texture conversion, screen environment mapping for FStorm bitmap texture, orthographic camera support (FStorm and standard cameras )
                                    Version:1.1.3bDate:2 Feb 2017State:StableMore detailsDownload
                                    Changes:
                                    • multi-region render, improved shadow catcher (matte), reduced shadow termination effect with bump
                                      Version:1.1.2dDate:22 Jan 2017State:StableMore detailsDownload
                                      Changes:
                                      • shadow catcher (matte option in FStorm material), preventing black ies look from side view (min value in ies settings), global displacement switcher (render settings), rounded edges speedup
                                        Version:1.1.1Date:9 Jan 2017State:StableMore detailsDownload
                                        Changes:
                                        • vertical camera tilt estimation, RT zoom relative to mouse cursor, switching off beauty pass option, disable environment conversion if a texture already exists
                                          Version:1.1.0Date:27 Dec 2016State:StableMore detailsDownload
                                          Changes:
                                              Version:1.0.2Date:13 Dec 2016State:StableMore detailsDownload
                                              Changes:
                                                  Version:1.0.1cDate:9 Dec 2016State:StableMore detailsDownload
                                                  Changes:
                                                      Version:0.3.8aDate:28 Nov 2016State:StableMore detailsDownload
                                                      Changes: