FStormRender for 3ds Max - Test — v1.2.5f
Features / Changes:
- Multi matte render element, uvw render element, material transit option for render elements (visibility in glasses, mirrors and so on), DOF f-number support, GeoPattern real world mapping option, allowing several render elements with the same type but different settings, using 3ds max settings for active render viewport in RT, stop animation rendering in case of gpu errors, material id channel render element, texture render element
